ADD: Dev Playground (for testing components) & LEDRing

This commit is contained in:
Robert Kossessa
2024-01-30 14:39:37 +01:00
parent d9cbf67867
commit 94d22ed365
6 changed files with 54 additions and 2 deletions

View File

@@ -22,6 +22,7 @@ import ProfileConfig from '@/components/config/pages/ProfileConfig.vue'
import MappingConfig from '@/components/config/pages/MappingConfig.vue'
import HapticConfig from '@/components/config/pages/HapticConfig.vue'
import ScrambleText from '@/components/effects/ScrambleText.vue'
import DevPlayground from '@/components/config/pages/DevPlayground.vue'
defineProps({
page: {
@@ -35,5 +36,6 @@ const configPages = {
feedback_designer: HapticConfig,
mapping_configuration: MappingConfig,
light_designer: LEDsConfig,
dev_playground: DevPlayground,
}
</script>

View File

@@ -8,7 +8,7 @@
:class="config.disabled ? 'cursor-not-allowed' : 'cursor-pointer'"
@click="current_tab=config.disabled ? current_tab : config.id; $refs.configSelect[index].scramble()">
<div class="w-full">
<h1 class="text-lg" :class="{'text-muted-foreground': config.disabled}">
<h1 class="text-lg text-nowrap" :class="{'text-muted-foreground': config.disabled}">
<ScrambleText ref="configSelect" class="align-middle" :text="$t(`config_options.${config.id}.title`)" />
<Badge
v-if="config.hasOwnProperty('badgeKey')"
@@ -39,6 +39,7 @@ const config_tabs = ref([
disabled: true,
badgeKey: 'common.coming_soon',
},
{ id: 'dev_playground' },
])
const current_tab = defineModel({

View File

@@ -0,0 +1,8 @@
<template>
<WIP />
<DeviceLEDRing />
</template>
<script setup>
import WIP from '@/components/WIP.vue'
import DeviceLEDRing from '@/components/device/DeviceLEDRing.vue'
</script>

View File

@@ -36,7 +36,7 @@ function onMouseUp() {
<template>
<span @mousedown="onMouseDown">
<svg ref="bar" xmlns="http://www.w3.org/2000/svg" :width="width+12" height="32">
<svg ref="bar" :width="width+12" height="32">
<g>
<rect
v-for="(_, i) in count"

View File

@@ -0,0 +1,37 @@
<template>
<svg :width="size" :height="size" filter="url(#blur)" class="mix-blend-screen">
<filter id="blur" color-interpolation-filters="sRGB">
<feGaussianBlur
v-for="index in blurSteps" :key="index" in="SourceGraphic" :stdDeviation="blur*index"
:result="index" />
<feMerge result="blurMerge">
<feMergeNode v-for="index in blurSteps" :key="index" :in="index" />
<feMergeNode in="SourceGraphic" />
</feMerge>
</filter>
<circle
v-for="index in ledCount" :key="index"
:r="radius"
:cx="size/2"
:cy="size/2"
fill="none"
:stroke-width="ledWidth"
:stroke-dashoffset="index/ledCount*ledArcSize"
:stroke-dasharray="`${ledArcSize/ledCount} ${ledArcSize}`"
:stroke="`rgb(${index/ledCount*255} ${index/ledCount*255-128} ${0})`" />
</svg>
</template>
<script setup>
import { computed, ref } from 'vue'
const radius = ref(120)
const ledWidth = ref(5)
const ledCount = ref(60)
const blur = ref(10)
const blurSteps = ref(3)
const padding = ref(20)
const size = computed(() => (radius.value + padding.value) * 2 + ledWidth.value)
const ledArcSize = computed(() => 2 * Math.PI * radius.value)
</script>

View File

@@ -3,6 +3,10 @@
"coming_soon": "COMING SOON"
},
"config_options": {
"dev_playground": {
"subtitle": "UI Designer's Paradise",
"title": "Dev Playground"
},
"feedback_designer": {
"auditory_response": {
"haptic_level": "Auditory Haptic Level",