UPD: Refine pixel bar
This commit is contained in:
@@ -2,6 +2,10 @@
|
||||
import { ref, computed } from 'vue'
|
||||
import { Input } from '@/components/ui/input'
|
||||
|
||||
const model = defineModel()
|
||||
|
||||
const bar = ref(null);
|
||||
|
||||
const width = ref(160)
|
||||
const count = ref(40)
|
||||
const percent = ref(60)
|
||||
@@ -13,14 +17,28 @@ const rect_width = computed(() => {
|
||||
return (width.value - ((count.value + 1) * gap_width.value)) / (count.value)
|
||||
})
|
||||
const current_pos = computed(() => {
|
||||
return Math.round((percent.value / 100) * count.value)
|
||||
return Math.round((percent.value / 100) * (count.value - 1))
|
||||
})
|
||||
function onMouseDown() {
|
||||
window.addEventListener('mousemove', onMouseMove)
|
||||
window.addEventListener('mouseup', onMouseUp)
|
||||
}
|
||||
function onMouseMove(e) {
|
||||
const rect = bar.value.getBoundingClientRect()
|
||||
percent.value = Math.max(0, Math.min(Math.round((e.clientX - rect.left - 9) / (width.value - 6) * 100), 100))
|
||||
model.value = percent.value
|
||||
}
|
||||
function onMouseUp() {
|
||||
window.removeEventListener('mousemove', onMouseMove)
|
||||
window.removeEventListener('mouseup', onMouseUp)
|
||||
}
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div class="flex-1 flex flex-col justify-center items-center my-2">
|
||||
{{ current_pos }}
|
||||
<svg xmlns="http://www.w3.org/2000/svg" :width="width+12" height="16">
|
||||
<span @mousedown="onMouseDown">
|
||||
<svg ref="bar" xmlns="http://www.w3.org/2000/svg" :width="width+12" height="16">
|
||||
<g>
|
||||
<rect
|
||||
v-for="(_, i) in count"
|
||||
@@ -62,6 +80,7 @@ const current_pos = computed(() => {
|
||||
</g>
|
||||
</g>
|
||||
</svg>
|
||||
</span>
|
||||
<div v-if="show_controls ">
|
||||
<Input v-model="percent" type="number" min="0" max="100" placeholder="Fill" class="m-2" />
|
||||
<Input v-model="count" type="number" min="1" placeholder="Count" class="m-2" />
|
||||
|
||||
Reference in New Issue
Block a user