add a few more nodes
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docs/nodes/Level Rotate.md
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docs/nodes/Level Rotate.md
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# Level Rotate
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Level by physically rotating the data plane. Fits a best-fit plane, converts its slopes to tilt angles, then rotates the surface by those angles using interpolation rather than algebraic subtraction.
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## Inputs
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| Name | Type | Required | Description |
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|------|------|----------|-------------|
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| field | DATA_FIELD | Yes | Input field to level |
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## Outputs
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| Name | Type | Description |
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|------|------|-------------|
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| leveled | DATA_FIELD | Field with tilt removed by rotation |
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## Notes
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- Unlike Plane Level (which subtracts a fitted plane), this node rotates the 3D surface to make it horizontal. The distinction matters for steep tilts where subtraction introduces distortion.
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- Uses bilinear interpolation to resample rotated z-values.
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- Edges are handled with nearest-neighbor extension.
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