adding more nodes

This commit is contained in:
2026-04-03 23:11:52 -07:00
parent 5d4c6dfcea
commit 7747c1c7bc
146 changed files with 4950 additions and 145 deletions

36
tests/node_tests/shade.py Normal file
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import numpy as np
import pytest
from tests.node_tests._shared import make_field
def test_output_shape():
"""Output shape should match input shape."""
from backend.nodes.shade import Shade
node = Shade()
field = make_field(shape=(64, 64))
result, = node.process(field, azimuth=315.0, elevation=45.0, blend=0.5)
assert result.data.shape == field.data.shape
def test_output_range():
"""With blend=1.0, output values should be in [0, 1]."""
from backend.nodes.shade import Shade
node = Shade()
field = make_field(shape=(64, 64))
result, = node.process(field, azimuth=315.0, elevation=45.0, blend=1.0)
assert result.data.min() >= 0.0 - 1e-12
assert result.data.max() <= 1.0 + 1e-12
def test_flat_surface():
"""A flat (constant) surface should produce uniform-ish shading output."""
from backend.nodes.shade import Shade
node = Shade()
data = np.ones((64, 64), dtype=np.float64) * 5.0
field = make_field(data=data)
result, = node.process(field, azimuth=315.0, elevation=45.0, blend=1.0)
# Flat surface -> all surface normals point straight up -> uniform shading
assert np.std(result.data) < 1e-10