work on straighten path
This commit is contained in:
@@ -13,20 +13,25 @@ Extract a cross-section along an arbitrary curved path defined by control points
|
||||
| Name | Type | Description |
|
||||
|------|------|-------------|
|
||||
| straightened | DATA_FIELD | Straightened cross-section; width = n_samples, height = thickness |
|
||||
| profile | LINE | 1-pixel-wide profile sampled along the centerline of the path |
|
||||
|
||||
## Controls
|
||||
|
||||
| Name | Type | Default | Description |
|
||||
|------|------|---------|-------------|
|
||||
| points_x | STRING | "0.25, 0.5, 0.75" | Comma-separated fractional x-coordinates of control points (0.0-1.0) |
|
||||
| points_y | STRING | "0.5, 0.3, 0.5" | Comma-separated fractional y-coordinates of control points (0.0-1.0) |
|
||||
| thickness | INT | 1 | Width of the sampled strip perpendicular to the path, in pixels (1-100) |
|
||||
| n_samples | INT | 256 | Number of sample points along the path (10-2048) |
|
||||
|
||||
## Interactive preview
|
||||
|
||||
The node renders the input field with the control points and a smooth curve through them. Drag any point to reshape the path. Double-click anywhere on the image to add a new point at that location. Shift-click a point to delete it (a minimum of two points is kept). The shaded band along the curve previews the sampling thickness.
|
||||
|
||||
The straightened result is shown in the regular preview section below.
|
||||
|
||||
## Notes
|
||||
|
||||
- Control points are specified as fractions of the image dimensions (0 = left/top edge, 1 = right/bottom edge). At least 2 points are required.
|
||||
- Points are connected by linear interpolation; the path is sampled at n_samples evenly spaced positions.
|
||||
- With 3 or more points, the path is a natural cubic spline (C² continuous) passing through each control point, matching the smooth curve drawn on the preview. With exactly 2 points the path is a straight line.
|
||||
- When thickness > 1, samples are taken along the local normal direction at each path position, producing a 2D strip rather than a single line.
|
||||
- The output xreal equals the physical path length (computed from pixel spacing), and yreal equals thickness times the pixel size.
|
||||
- Bilinear interpolation (order=1) is used with nearest-edge boundary handling.
|
||||
|
||||
Reference in New Issue
Block a user