add desktop build support

This commit is contained in:
matei jordache
2026-03-23 17:03:36 -07:00
parent 87b6905fba
commit 080eefbef6
14 changed files with 528 additions and 52 deletions

54
backend/runtime_paths.py Normal file
View File

@@ -0,0 +1,54 @@
from __future__ import annotations
import os
import sys
from pathlib import Path
APP_NAME = "Argonode"
def project_root() -> Path:
return Path(__file__).resolve().parent.parent
def resource_root() -> Path:
if getattr(sys, "frozen", False):
return Path(getattr(sys, "_MEIPASS", Path(sys.executable).resolve().parent))
return project_root()
def frontend_dir() -> Path:
bundled = resource_root() / "frontend"
if bundled.exists():
return bundled
return project_root() / "frontend"
def frontend_dist_dir() -> Path:
return frontend_dir() / "dist"
def app_data_dir() -> Path:
override = os.getenv("ARGONODE_APPDATA")
if override:
return Path(override).expanduser().resolve()
if getattr(sys, "frozen", False):
local_appdata = os.getenv("LOCALAPPDATA")
base_dir = Path(local_appdata) if local_appdata else Path.home() / "AppData" / "Local"
return (base_dir / APP_NAME).resolve()
return project_root()
def input_dir() -> Path:
return app_data_dir() / "input"
def output_dir() -> Path:
return app_data_dir() / "output"
def ensure_runtime_dirs() -> None:
input_dir().mkdir(parents=True, exist_ok=True)
output_dir().mkdir(parents=True, exist_ok=True)